Lords of the Fallen Difficulty is it too hard

Lords of the Fallen Difficulty: Is It Too Hard?

Lords of the Fallen is a Soulslike, so it’s going to be difficult, but how hard is it compared to its peers? These games toe a fine line between being challenging and fair or frustrating. We’ll take a look at whether this one manages to find the right balance or goes too far in its attempt to punish players.

Is Lords of the Fallen too hard?

Like most other Souls-likes, Lords of the Fallen doesn’t have adjustable difficulty. There are no easy, normal, or hard modes; what you see is what you get. Overall, it’s harder than any of FromSoftware’s titles. Unlike those games, which have a difficulty spike early and get progressively easier as you level up and get better gear and more abilities, the challenge stays LOTF has frequent spikes.

More Lords of the Fallen (2023)

Unfortunately, some of that challenge is due to highly frustrating enemy placement and level design. The devs absolutely love pairing melee and ranged enemies together in corridors, usually with a dropoff on one or both sides of the path. However, unlike Dark Souls, for example, where if things get too hairy, you can rely on your good old bow and arrow, Lords of the Fallen doesn’t have a traditional quiver. Instead, all ranged weapons draw from a small pool of ammo. What this means is that you get a handful of arrows before you have to either visit this game’s version of a bonfire or refill using a relatively rare or expensive ammo pouch.

So, many encounters end up with you desperately trying to parry melee attackers while avoiding spells. That’s fine sometimes, but it happens time and again during the game. There are also a few too many enemies waiting behind boxes or around corners to push you off a ledge or ambush you. That’s another Souls-like staple, but it eventually gets to the point where anywhere there could be an ambush, there is one.

The amount of enemies you have to face toward the end of the game is ridiculous enough that it ruins the pacing. There’s no ebb and flow to exploration, just obnoxiously strong foes with fast enemies like dogs escorting them. Hopefully, this will be balanced in future patches because, at launch, the difficulty comes more from bad enemy placement than anything.

Upcoming Releases

After a strange incident, the Phantom Thieves wander into a bizarre realm where its citizens are living under tyrannical oppression. Surrounded by a military group named Legionnaires, they find themselves in grave danger until a mysterious revolutionary named Erina rescues them and offers an enticing deal in exchange for their help. What truth lies behind Erina and the deal she…
S.T.A.L.K.E.R 2 is a unique blend of FPS, immersive sim and horror with a really thick atmosphere. One of the biggest open-worlds to date is yours to explore — along with an epic branching story with multiple endings. S.T.A.L.K.E.R. stands for (Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers and Robbers).
Fantasy Life i: The Girl Who Steals Time is an RPG life-sim game and the long-awaited sequel to the 3DS classic Fantasy Life. This game will expand on what the original did, blending simulation with traditional action RPG combat mechanics.
Become the iconic part man, part machine, all cop hero as you attempt to bring justice to the dangerous, crime-ridden streets of Old Detroit. Armed with your trusty Auto-9, factory-built strength, years of experience on the force and a variety of tools at your disposal, you will fight forces seeking to destroy the city you call home in an all…

Reviews

X
// ad on openWeb